Unity Game Server Client SDK

This is the Unity version of the Agones Game Server Client SDK.

Check the Client SDK Documentation for more details on each of the SDK functions and how to run the SDK locally.

SDK Functionality

Area Action Implemented
Lifecycle Ready ✔️
Lifecycle Health ✔️
Lifecycle Reserve ✔️
Lifecycle Allocate ✔️
Lifecycle Shutdown ✔️
Configuration GameServer ✔️
Configuration Watch ✔️
Metadata SetAnnotation ✔️
Metadata SetLabel ✔️
Player Tracking GetConnectedPlayers ❌️
Player Tracking GetPlayerCapacity ❌️
Player Tracking GetPlayerCount ❌️
Player Tracking IsPlayerConnected ❌️
Player Tracking PlayerConnect ❌️
Player Tracking PlayerDisconnect ❌️
Player Tracking SetPlayerCapacity ❌️

Additional methods have been added for ease of use:

  • Connect

Last modified November 16, 2021: Support Unity Package Manager (#2343) (2be5e3bd)