Unity Game Server Client SDK
This is the Unity version of the Agones Game Server Client SDK.
Check the Client SDK Documentation for more details on each of the SDK functions and how to run the SDK locally.
SDK Functionality
Area | Action | Implemented |
---|---|---|
Lifecycle | Ready | ✔️ |
Lifecycle | Health | ✔️ |
Lifecycle | Reserve | ✔️ |
Lifecycle | Allocate | ✔️ |
Lifecycle | Shutdown | ✔️ |
Configuration | GameServer | ✔️ |
Configuration | Watch | ✔️ |
Metadata | SetAnnotation | ✔️ |
Metadata | SetLabel | ✔️ |
Player Tracking | GetConnectedPlayers | ❌️ |
Player Tracking | GetPlayerCapacity | ❌️ |
Player Tracking | GetPlayerCount | ❌️ |
Player Tracking | IsPlayerConnected | ❌️ |
Player Tracking | PlayerConnect | ❌️ |
Player Tracking | PlayerDisconnect | ❌️ |
Player Tracking | SetPlayerCapacity | ❌️ |
Additional methods have been added for ease of use:
- Connect
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Last modified November 16, 2021: Support Unity Package Manager (#2343) (2be5e3bd)